Communication Studies

Assignment

When writing a research paper, it can be easy to overlook the human side of scholarship – how being cited in a study (or not) can have real, material consequences, and how social structures can systematically exclude certain people from scholarship. This activity and lesson explores these ideas and gives students strategies for making their literature reviews more inclusive.

All told, this lesson takes about 50 minutes to an hour -- 20-30 minutes for the readings and pre-workshop activity, and 30 minutes of discussion. 

Teaching Resource

The Four Moves blog is maintained by Mike Caulfield, who has been helping teachers integrate digital citizenship skills into the classroom for over 10 years.

Assignment

An open access MOOC in French to bonify the information literacy skills of university students (with Moodle).

Assignment

Many academic and public libraries display their unique archives and special collections materials in exhibition spaces. With an array of primary sources and visuals, special collections exhibitions offer a wonderful venue for experiential learning of constructed narratives and perspectives. This Exhibition Explorer Card Deck is designed to guide students to experience close viewing of special collections materials through explicit steps for thinking rhetorically and critically in an exhibit space.

Assignment

BEAM Me Up is a one-shot session that works well in addition to a search strategies class, but can be done without. This session asks students to use the BEAM framework coined by Joseph Bizup to organize and synthesize research materials to create a complex and well-supported argument. Rather than evaluated sources using a checklist, the instructor using BEAM asks students to consider how the information will be used (and to consider how authors use information to build arguments). Adaptors may want to replace the sources given here with ones relevant to the students' curriculum.

Assignment

This low-stakes, in-class assignment is designed to help first-year seminar students learn about important library resources and present their findings to their fellow students. In teams, students complete a series of authentic research tasks (called challenges) such as selecting and citing images from our digital collection and using our discovery tool to find books on the library shelves. Each team is also assigned a unique challenge to learn more about the library.

Assignment

The goal of this activity is to explore spaces, services, and information literacy (IL) concepts through problem-based scenarios, guided discovery, and peer teaching. Ideal for orientations for K-12, undergraduate, transfer, or graduate students, but can also be used for instruction requests with no clear research assignment or at the start of a research project. Students work in groups to find solutions to a scenario using guided directions and tools, and then teach the rest of the class based on their findings.

Assignment

This is a participatory, variable lesson frame ready for you to modify to suit your instruction needs. This lesson and it's variations focuses on encouraging students to see themselves as information creators and part of the scholarly conversation and can also variously include conversations about about the scholarly information cycle and/or authority depending on instruction constraints and configuration.

Assignment

This activity provides an interactive, student-centered, fun opportunity to explore skills of critical thinking and evaluation of resources. By allowing students to connect those things that they already know (even if they don’t know they know it) to larger concepts, we encourage them to trust themselves and to begin to develop their intuition as scholars, moving away from checklists and formulas for resource evaluation and toward a thoughtful critique of sources based on individual need and use.

Assignment

A scholarly character sheet for self-assessment about information literacy skills - gamification around quantified self, badging and young researcher identity.

Une feuille d'autoévaluation pour suivre les apprentissages en compétences informationnelles acquises sur le moyen ou le long terme. Elle est ludifiée avec des éléments de mesure de soi, de badge et d'identité de jeune chercheur.

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